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Fundamental Research of Knowledge Creation using BASE Business Games

Fundamental Research of Knowledge Creation using BASE Business Games

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カテゴリ: 論文誌(論文単位)

グループ名: 【C】電子・情報・システム部門

発行日: 2016/12/01

タイトル(英語): Fundamental Research of Knowledge Creation using BASE Business Games

著者名: Tomomi Kaneko (Hokkaido University of Science Junior College), Ryoju Hamada (Sirindhorn International Institute of Technology, Thammasat University), Masahiro Hiji (Accounting School at Tohoku University)

著者名(英語): Tomomi Kaneko (Hokkaido University of Science Junior College), Ryoju Hamada (Sirindhorn International Institute of Technology, Thammasat University), Masahiro Hiji (Accounting School at Tohoku University)

キーワード: Knowledge creation,Analogue games,BASE business games

要約(英語): In modern society, innovation, which derives from potential demand and knowledge creation, is one requirement for business success. Potential demand might be found in detailed market research or Big Data because the streets are full of information. However, knowledge creation does not occur incidentally. It also arises from a fusion of knowledge and skill. A methodical system of interpretation for knowledge creation is the i-system. Many applications of knowledge creation are explained by i-systems. However, an i-system alone cannot achieve knowledge creation. The authors have developed Business and Accounting School for Entrepreneurs business games (BASE business games): a participation-type education technique using analogue games. As described herein, the authors attempt to interpret teaching methods with BASE business games using an i-system. Then the authors used “Supply Chain Collaboration Game (SCC game)” and “Supply Chain Collaboration 2 Game (SCC2 game)”, BASE business games, at the School of Management Technology (MT) of Sirindhorn International Institute of Technology (SIIT), Thammasat University in 2014 and 2015. To clarify important factors underlying knowledge creation, the authors attempted to consider comparison of the answer of questionnaire for students from the knowledge creation perspective. Results show that this teaching method unites their knowledge into meaningful experiences and facilitates understanding of knowledge creation as an experience. Furthermore, results confirmed that communication between students is an important factor underlying knowledge creation.

本誌: 電気学会論文誌C(電子・情報・システム部門誌) Vol.136 No.12 (2016) 特集Ⅰ:電気・電子・情報関係学会東海支部連合大会 特集Ⅱ:国際会議ACIS 2014/2015

本誌掲載ページ: 1721-1725 p

原稿種別: 論文/英語

電子版へのリンク: https://www.jstage.jst.go.jp/article/ieejeiss/136/12/136_1721/_article/-char/ja/

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